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Character Animation in 3D: Use traditional drawing techniques to produce stunning CGI animation

ISBN: 0240516656


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Character Animation in 3D Use traditional drawing techniques to produce stunning CGI animation

Steve Roberts, "Character Animation in 3D: Use traditional drawing techniques to produce stunning CGI animation"
Focal Press | ISBN 0240516656 | July 26, 2004 | PDF | 264 pages | 5.5MB


Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages.
Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya, 3ds max or LightWave. Just knowing and being able to use a specific 3D software package does not make you an animator, but reading this book will!
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Mirror:
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very basic material for reading


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Comments for "Character Animation in 3D: Use traditional drawing techniques to produce stunning CGI animation":

  1. guest @ 2008-12-19 22:53:32, email hidden

    thanks for the mirror

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