Design First For 3D Artists by Geoffrey Kater
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The most overlooked component in 3D animation is design. This is a cross-platform book that shows how to apply the techniques of pre-visualization through sketching, color, and photo reference to enhance your 3D.
I found this one the other day and it looks like a nice book on concept designing before hitting 3D apps. Amazon reports it as having 336 pages but it only has 181 in the PDF. It looks complete, although it seems to end abruptly, ie. no index etc. There's no TOC either so maybe that's just the format of the book. I think it's been scanned in such a way that the PDF pages probably don't match the original book (around 1.5 - 2 pages of the book in 1 page of the PDF perhaps?)... hard to tell since the PDF pages don't actually have page numbers either. Like I said, it looks complete to me so am uploading as such. If anyone believes otherwise then please let me know and i'll edit the post.
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Thanks a lot man, I've been wanting this book for a long time now. Thanks!!!
Obrigado amigo!!!
NICE!
Thanks harakiry!!!
Thanks harakiry!!!
Thanks...
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