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作者 / 读者 / 时间最近浏览 游戏开发 类电子图书:
- by Paul Steed / 575 / 05:12Animating Real-Time Game Characters
- by Trent Polack / 823 / 05:10Focus On 3D Terrain Programming ( source code)
- by Kris Gray / 620 / 05:10[share_ebook] Microsoft DirectX 9 Programmable Graphics Pipeline
- by Mike Bailey, Steve Cunningham / 0 / 05:10[request_ebook] Graphics Shaders: Theory and Practice
- 68 / 05:06[share_ebook] Critical Play: Radical Game Design
作者 / 读者Top10 游戏开发 电子图书:
- by Eric Lengyel / 875Mathematics for 3D Game Programming and Computer Graphics, Second Edition
- by Paul Steed / 872Modeling a Character in 3DS Max
- by David H. Eberly / 8273D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic ( code)
- by Trent Polack / 823Focus On 3D Terrain Programming ( source code)
- by Evan Pipho / 822Focus On 3D Models ( source code)
- by Mike McShaffry / 815Game Coding Complete
- by Richard Williams / 798The Animators Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators
- by Michael Morrison / 796Sams Teach Yourself Game Programming in 24 Hours
- by Stefan Zerbst and Oliver Duvel / 7743D Game Engine Programming
- by Mike Dickheiser / 767Game Programming Gems 6
添加时间最新添加 游戏开发 eBooks:
- by Jonathan S.Harbour, Joshua R.Smith / 2010-08-23[share_ebook] DarkBASIC Pro Game Programming, 2nd edition
- by David Knight / 2010-04-12[share_ebook] Tom Clancy's Rainbow Six Vegas 2: Prima Official Game Guide
- by Mike Bailey, Steve Cunningham / 2010-03-28[request_ebook] Graphics Shaders: Theory and Practice
- by Lee Babin / 2010-02-17[share_ebook] Beginning Ajax with PHP: From Novice to Professional
- by CMP Technology / 2010-02-16[share_ebook] Game Developer: 2006 Game Career Guide
- by CMP Media LLC / 2010-02-16[share_ebook] Game Developer : Game Carrier Guide
- by Chris Crawford / 2010-02-16[share_ebook] Chris Crawford on Game Design
- by Al Love / 2010-02-16[share_ebook] Al Loves game design series
- by Pete Draper / 2010-02-16[share_ebook] Deconstructing the Elements with 3ds Max, Third Edition: Create natural fire, earth, air and water without plug-ins
- by Andrew Rollings Andrew Rollings (Author) › Visit Amazon's Andrew Rollings Page Find all the books, read about the author, a / 2010-02-16[share_ebook] Game Architecture and Design: A New Edition
- by David Franson and Eric Thomas / 2010-02-16[share_ebook] Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2
- by Roger E. Pedersen / 2010-02-16[share_ebook] Game Design Foundations, Second Edition
- by Richard Rouse III / 2010-02-16[share_ebook] Game Design: Theory and Practice (2nd Edition)
- by Dariush Derakhshani and Randi Lorene Munn / 2010-02-16[share_ebook] Introducing 3ds Max 2008
- by Dariush Derakhshani, Randi Lorene Munn, and Jon McFarland / 2010-02-16[share_ebook] Introducing 3ds Max 9: 3D for Beginners
- by David Luebke, Martin Reddy, Jonathan D. Cohen, and Amitabh Varshney / 2010-02-16[share_ebook] Level of Detail for 3D Graphics
- by Michele Bousquet / 2010-02-16[share_ebook] Model, Rig, Animate with 3ds max 7
- by Paul Steed / 2010-02-16[share_ebook] Modeling a Character in 3DS Max, Second Edition
- 2010-02-16[share_ebook] Ultimate Game Design: Building Game Worlds
- by David H. Eberly / 2010-02-16[share_ebook] 3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic
- 2009-11-17[share_ebook] An Introduction to Game Studies
- 2009-11-16[share_ebook] iPhone Game Development: Developing 2D & 3D games in Objective-C
- 2009-11-15[share_ebook] Foundation Game Design with Flash
- 2009-11-11[share_ebook] 3D Game Development with Microsoft Silverlight 3: Beginners Guide
- 2009-11-09[share_ebook] Critical Play: Radical Game Design
- 2009-10-24[share_ebook] Unity Game Development Essentials
- by Wendy Jones / 2009-10-06[share_ebook] Beginning DirectX 10 Game Programming
- 2009-09-11[share_ebook] 3D Game Programming for Teens
- 2009-09-11[share_ebook] 3D Game Programming All in One
- 2009-09-11[share_ebook] Game Character Animation All in One
- by Randi J. Rost / 2009-08-16[request_ebook] OpenGL Shading Language (3rd Edition)
- by Jonathan S. Harbour / 2009-07-13[share_ebook] Game Programming All in One
- by Mike Bailey, Steve Cunningham / 2009-06-20[request_ebook] Graphics Shaders: Theory and Practice
- 2009-06-07[share_ebook] Java ME Game Programming, 2E
- 2009-06-04[share_ebook] Game Graphics Programming
- 2009-05-10[share_ebook] Game Programming with Python, Lua, and Ruby (Game Development)
- 2009-05-08[share_ebook] J2ME in a Nutshell
- 2009-05-08[share_ebook] IP Multicast with Applications to IPTV and Mobile DVB-H
- 2009-05-08[share_ebook] Games That Boost Performance
- 2009-05-07[share_ebook] Digital Photography Pocket Guide

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