A Beginner's Guide to 2D Shooter Games with Unity: A Beginner's Guide to 2D Shooter Games with Unity: Create a Simple 2D Shooter Game and Learn to Code in C# in the Process

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Posted on 2020-02-11, by books_lover.

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A Beginner's Guide to 2D Shooter Games with Unity: A Beginner's Guide to 2D Shooter Games with Unity: Create a Simple 2D Shooter Game and Learn to Code in C# in the Process In this book, the second in the "Beginner's Guide" series, you will create a simple 2D shooter game, create challenging gameplay and learn techniques to code more in less time. This book can be read as a standalone (you don't need to have read the previous books in the series, although it may help) and focuses on: scoring system and lives (e.g., keeping track of the score), user interface (menus and in-game information for 2D games), movement of the spaceship (e.g., left, right, up and down), missiles and explosions (i.e., fire missiles or create animated explosions upon collision), Artificial intelligence (e.g., moving independently or attacking the player) and improving your C# programing and Unity skills (e.g., important and useful functions and principles that you can reuse in your own games). The main idea behind this book is to save you some headaches when you need to create your 2D shooter and to help you to find the time to actually code your game, by explaining simple an
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