Beginning Swift Games Development for iOS Develop 2D and 3D games Using Apple's SceneKit and SpriteKit

ISBN: 1484223098

Category: Uncategorized

Tag: Database/SQL


Posted on 2018-06-05, by nokia241186.

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Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit by James Goodwill
English | 26 May 2017 | ISBN: 1484223098 | 232 Pages | PDF | 5.07 MB



Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.

In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1.
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