[share_ebook] Core Techniques and Algorithms in Game Programming [ReUpload]

ISBN: 9780131020092

Pages: 888

Language: English

Publisher: New Riders Games

Format: pdf

Category: Technical


Posted on 2012-02-05, by ecabuk.

Description



To even attempt to keep tempo with the rapid evolution of game development, you require a robust foundation in core programming strategies-not a hefty quantity on a single slim matter or one that devotes alone to API-specific implementations. Ultimately, there is a information that delivers! As a professor at the Spanish university that offered that country\'s initial master\'s degree in video clip game development, writer Daniel Sanchez-Crespo acknowledges that there's a core programming curriculum each video game designer should be nicely versed in-and he\'s outlined it in these pages! By focusing on time-examined coding techniques-and delivering code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guidebook whose shelf lifestyle will lengthen lengthy past the most up-to-date industry pattern. Code design, information structures, design and style designs, AI, scripting engines, 3D pipelines, texture mapping, and more: They\'re all covered right here-in crystal clear, coherent fashion and with a focus on the necessities that will have you referring again to this volume for many years to come.

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