Cross-platform Desktop App Development for Windows Mac Linux [Updated]

Category: Tutorial

Tag: Database/SQL


Posted on 2019-01-10, by nokia241186.

Description



Cross-platform Desktop App Development for Windows Mac Linux
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 7 Hours | Lec: 66 | 1.07 GB
Genre: eLearning | Language: English

Create a multiplatform desktop applications which runs on Mac, Windows and Linux with one single code base

Are you looking to build real-world Desktop cross-platform applications? Maybe you want to create a new side-project Desktop app which can run on Windows, Mac, and Linux to get some extra income or you want to get more clients by being able to publish their app to the three primary operating systems.



Create a multiplatform desktop applications which runs on Mac, Windows and Linux with one single code base
Last course update: August 3rd 2018
Are you looking to build real-world Desktop cross-platform applications? Maybe you want to create a new side-project Desktop app which can run on Windows, Mac, and Linux to get some extra income or you want to get more clients by being able to publish their app to the three primary operating systems.
Either way, you're in the right place.
I've created this course around a single goal: Turning you into a professional Cross-platform developer capable of developing and deploying real-world production desktop applications for Windows, Mac, and Linux.
Multi-platform is becoming more and more popular. Coding an application once and having it run everywhere will allow you to implement new apps for you or your clients quickly.
Cross-platform means creating maintainable apps, not worrying about each operating system needs.
Get better job opportunities by offering cross-platform desktop app development.
This course is entirely project-based. From the very beginning, you'll be hands-on programming from a simple "Hello World" app to a complete from start to finish "Workout Timer" application.
There's no copying-and-pasting here.
This course is about writing code and building projects.
You will be programming a complete Workout Timer cross-platform application ready to submit to the Mac App Store and Microsoft Windows App Store.
During all the chapters you'll learn:
Why using Electron
Setting up all the environment
Creating your first application
Electron API
Using third party libraries
Custom fonts
Building a complete application (you will create a Workout Timer application from 0 to complete)
Multi-platform app menus
Playing audio
Multi-platform Desktop notifications
Keyboard shortcuts
Managing application state
Application debugging
Storing user data
Cross platform accessibility
Application building on Windows
Application building on Mac
Application building on Linux
Windows app signing
Mac app signing
Microsoft App Store distribution
Mac App Store distribution
And much more!
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